Serious Games

I believe games are one of the most powerful tools to communicate complex ideas in ways other mediums cannot. During my time in academia, I worked across non-game departments to bring that potential into practice through collaborative, serious game projects.

In these collaborations, researchers and faculty contributed their expertise, while I designed interactive systems and playable experiences. Together, we created educational games that combined academic content with engaging gameplay.

Multicultural Aleppo VR

A narrative-driven historical adventure game set in 1928, exploring Aleppo’s culture and arts through interactive storytelling. My role focused on prototyping core gameplay systems and features using the XR Interaction Toolkit, as well as developing project methodology documentation.

Play with Zuri

A mobile application focused on sexual self-efficacy and accessible reproductive health education for girls of color, using interactive mini-games to make sensitive topics more approachable. My role focused on designing game concepts and prototyping them on mobile, as well as creating narrative scenarios, artwork, and animations within existing style guidelines.